![]() I’ve had a look at The Godfather on and it is one of Kabam’s prettiest games yet in terms of art style. That is why Kabam was able to attract $125 million in venture capital, including an astounding $85 million in a round that included Google in May. ![]() While Kabam has a tiny base of users compared to star social game maker Zynga, Kabam’s users tend to spend a lot of money. “The story telling and rich graphics makes for an incredible game-play experience that Google+ users will want to share with the people they play with.” “We’re thrilled that Kabam chose to partner with Google to exclusively offer “The Godfather” before it becomes available on other social platforms,” said Punit Soni, the group product manager who leads the Google+ games team. Of course, while Kabam’s presence on Facebook has been sliding, it has been growing on Google+. So the Godfather game represents a chance to reverse that slide. More recent games, such as Edgeworld (available on Google+) and Global Warfare, haven’t done as well at attracting and holding on to users on Facebook. Overall, Kabam has 2.7 million users, compared to 12.9 million in August. Dragons of Atlantis is the company’s biggest game, with 1.1 million monthly active users, according to AppData. The launch is an important one for Kabam, since the Redwood City, Calif.-based company has lost millions of players in recent months. Kabam’s games are aimed at hardcore social gamers who play six or seven days a week for hours at a time. It gives Kabam more credibility as a major game maker and a chance to set itself apart with a major movie franchise in a crowded social gaming field. The Godfather: Five Families is also Kabam’s first major licensed game. ![]() 1 application on Facebook, and it needs to build some high-traffic apps in order to mount a credible challenge to Facebook, which has many times more users at the moment. Google is well aware that games are the No. We know that's a high bar to clear, but we're up for it.The Godfather title is a major game for both Kabam, which makes hardcore social games mostly for Facebook, and for Google, which needs to get exclusive titles to attract gamers to the fledgling game section on its social network. Our goal? We are working to achieve in social gaming what Blizzard has achieved in PC games. In fact, Kingdoms of Camelot was recently voted Readers' Choice Facebook Game of 2010 by IGN readers. The first in a wave of new social games, Kingdoms of CamelotÃ?Ã?®, Dragons of AtlantisÃ?¢?Ã?¢, EdgeworldÃ?¢?Ã?¢, The Godfather: Five Families, Glory of RomeÃ?¢?Ã?¢ and Global WarfareÃ?¢?Ã?¢, have been praised by the press and, more importantly, our players for their depth of play and social interaction. We believe games should be irresistibly fun to play, so we measure our success based on how often people return to our games and how long they play. Kabam games combine deep, immersive gameplay found in massively multiplayer online strategy and RPG games with the connectivity and interaction benefits of social networks. We design games that combine the best elements of traditional and social gaming to appeal to a growing audience of gamers looking for highly immersive social games. Our games are different from "mass market/casual games" that have dominated Facebook. Kabam is an interactive entertainment company that creates free-to-play games for social networks and other platforms.
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